About AmuseMind

Puzzles that teach children how to think.

A small team in Singapore making puzzles we’d want our own children to play: beautiful, calm, free of ads and tracking, and built to grow real thinking skills.

Why we made AmuseMind

Most games for children are built to keep them playing. We wanted the opposite: puzzles with a clear finish, that are hard in a good way, and that help a child get unstuck without simply handing over the answer.

So every puzzle is a real wooden puzzle, rebuilt in 3D, with five levels from Beginner to Demon. When a child is stuck, a coach asks a question instead of giving the answer, so the “aha” is theirs.

Eight Logs: wooden logs around an empty box on green felt

What we believe

  • Thinking over answers

    Our hint coach asks a question first. The puzzle’s own solver decides what’s true; the AI only puts it into kind, simple words.

  • Every child can play

    All 38 puzzles are free to try, with no sign-up, on any phone, tablet or computer.

  • Privacy by design

    Children never have accounts. No ads, no tracking, no chat. Hints send only the puzzle board.

  • Made to be put down

    Most puzzles take 5 to 15 minutes. No streaks, no nagging timers, no endless feeds.

Who we are

AmuseMind is made by Arthiq Tech Pte. Ltd. in Singapore.

Questions, ideas or school enquiries? We read every message.

Company
Arthiq Tech Pte. Ltd.
UEN
202545750G
Address
68 Circular Road #02, Singapore 049422

See for yourself

Pick a puzzle and play a level. It takes five minutes.